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Escape - 0.1

Jamie (jboisture)



My first Pygame game. Just try to dodge the blue boxes as long as you can.


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Escape - 1.0 - Mar 6, 2008
Escape - 0.1 - Mar 4, 2008 account Comments

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March 4, 2008 5:27pm - Jamie - nickname: (jboisture)
thanks for the great advice. I will definitely work on getting all of that in the game as soon as possible
March 4, 2008 4:26pm - pymike - nickname: (pymike)
Well, I got past around 10 seconds, and I noticed that the blocks did get faster. They should definitely start slower though. Also when you click for a new game, call "pygame.mouse.set_pos(center of screen here)" to center the mouse on the center of the window.
March 4, 2008 12:22pm - pymike - nickname: (pymike)
I recommend that you grab the mouse to the window. It can be annoying when the mouse goes off the screen and the block gets stuck. Call "pygame.event.set_grab(1)" on line 15 grab the mouse. Also make sure the badguy blocks start at the edges of the screen on new games. Sometimes I click for a new game and immediately get hit. Another nice feature would be to have the enemy blocks to gradually pick up speed the longer you stay alive. So start slow, and then pick up speed. Nice work! Keep it up :)
March 4, 2008 11:12am - Jamie - nickname: (jboisture)
thanks for the advise. I actually uploaded an older version accidentally. A newer version is up now and it has the ability to start a new game without restarting. Thanks for the advice, please post more if you have any.
March 4, 2008 10:44am - pymike - nickname: (pymike) - 4/5
Neat! Strangely addictive, but rather hard. A great feature would be to let the user start a new game without having to restart the program, since most games only last a few seconds. Interesting concept! Nice work :)

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