BulletML - 1
Joe Wreschnig (piman)
BulletML is the Bullet Markup Language. BulletML can describe the barrage of bullets in shooting games. (For example Progear, Psyvariar, Gigawing2, G DARIUS, XEVIOUS, ...) This module parses and executes BulletML scripts in Python. All data structures in it are
In addition to the standard BulletML XML format, this module supports an equivalent YAML format. See bulletml.bulletyaml for more details.
Finally, two simple collision routines are provided, bulletml.overlaps for stationary circles and bulletml.collides for moving circles.
A sample renderer for Pygame is included.
More information is available at the BulletML homepage,
http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/index_e.html, or the python-bullet homepage, http://code.google.com/p/python-bulletml/.
click to view original size
Pygame.org account Comments
If you wish to leave a comment with your pygame.org account, please sign in first.
pygame.org welcomes all python game, art, music, sound, video and multimedia projects. If they use pygame or not.
Jul 24, 2016
Jul 17, 2016
Jul 3, 2016
Jul 1, 2016
Jun 19, 2016
Jun 12, 2016
Jun 3, 2016
Jun 1, 2016
May 27, 2016
May 21, 2016