Pygame menu - 4.2.7
Menu for pygame, simple, lightweight and easy to use
Python library that can create a simple menu for pygame application: - Scroll support - Widgets: buttons, images, text input, selectors - Multiple themes - Sound support
Added new widget VFill #403, #400. Fix widget selection sound, #402, #399. Fix widget methods show() and hide(), now it propagates the Menu widget positioning instantly. Fix NoneWidget alignment. Improve docs. New ScrollArea method get_border_size(). New border param in Menu.get_width() and Menu.get_height() methods. New force param in hide_scrollbars() method, #396, #397. New Menu method get_widgets_column(). New SCROLLAREA_POSITION_NONE ScrollArea position. Remove is_callable function, #394, #395. Deprecated method will be removed in v5. WidgetManager horizontal_margin is now public.
Pygame.org account Comments
Marcus Bell 2017-12-01 00:43:02.257072Looks good. I can't figure out how to close the menu though. (Only esc key works for this, but I want to use another key)
Ales 2018-02-02 12:10:16.054344Perfect job! One question: when rise menu.enable() for main menu is not impacted required aplha %. Every time is menu apear with 100% opaque. When I use only draw method it's transparent, but menu is not functional (do not catch events, when is disable problably). Please advice - How can I run single transparent menu started from my python code. example.py starting transparent from main menu and this working. thanx Ales
Pablo Pizarro 2020-05-03 21:22:44.765888New version 3, added multiple widgets, image support, scrolling, new doc website https://pygame-menu.readthedocs.io
Slava 2020-10-26 20:02:45.493664Thank you for your work!