Pygame menu - 4.1.0
Menu for pygame, simple, lightweight and easy to use
Python library that can create a simple menu for pygame application: - Scroll support - Widgets: buttons, images, text input, selectors - Multiple themes - Sound support
- Added ProgressBar widget. - Added RangeSlider widget. - Added KEY_TAB to controls. - Avoid recursive Frame.set_frame and Frame.set_scrollarea. - Fix MOD CTRL events in TextInput widget. - Fix render after set value for drop select and toggle switch widgets. - Fix widget set_frame assertion Frame class. - Improve tests and docs. - New menu event onwidgetchange. - New widget method value_changed. - New Image.get_angle method. - Removed v3 compatibility. - Transformation not implemented exception. - Widget set_position_relative_to_frame method now is private. - Image widget implements set_max_height and set_max_width transformations.
Pygame.org account Comments
Marcus Bell 2017-12-01 00:43:02.257072Looks good. I can't figure out how to close the menu though. (Only esc key works for this, but I want to use another key)
Ales 2018-02-02 12:10:16.054344Perfect job! One question: when rise menu.enable() for main menu is not impacted required aplha %. Every time is menu apear with 100% opaque. When I use only draw method it's transparent, but menu is not functional (do not catch events, when is disable problably). Please advice - How can I run single transparent menu started from my python code. example.py starting transparent from main menu and this working. thanx Ales
Pablo Pizarro 2020-05-03 21:22:44.765888New version 3, added multiple widgets, image support, scrolling, new doc website https://pygame-menu.readthedocs.io
Slava 2020-10-26 20:02:45.493664Thank you for your work!