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AStar
A simple python implementation of the A* (a-star) path finding algorithm. The source contains the algorithm and a simple proof-of-concept example using pygame. The code only implements support for a plain square map but it should be fairly simple to implement support for any map type. If you have any questions regarding this don't hesitate to ask.Fugu path finding demo
A demonstration of a simple path finding algorithm.A* Pathfinding Algorithm
Simple implementation of the A* pathfinding algorithm using pygame.Hex stuff
It's an hexagonal map implementation with some nice extras such as pathfinding and heightmap loading.PathGetter
a function to browse the files and returns a path.