A Conway Game of Life implementation that I've tried to turn into a strategy game.
Plague Plague is a real-time top down ‚??rogue-like‚?Ě arena shooter pitting humans against the zombie horde, inspired by the games Syndicate, XCOM and Gauntlet.
Currently under development, Plague already features procedural level generation, cellular automata modeling for physical effects, a 2D physics engine, AI and line of sight vision for every ‚??sentient‚?Ě game entity, multiple weapons and a whole heap more, all running in real-time.