Core Collapse is a 2D top-down multiplayer online persistent space exploration and combat video game that utilizes Stackless Python and Pygame.
My goal for Core Collapse is to create a "MMO" experience that doesn't rely on experience points and levels, but on player skill and knowledge of the game world. I don't want the best and most fun parts of the game to be locked behind barriers that require a gamer to dedicate their life in order to unlock. Not to mention I also want to create an exciting and deep 2D space shooter at the same time.
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