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SiGL

SiGL is a layer on top of pygame, which provides OpenGL graphics and other game related stuff.


Simon Wittber
(simon)
SiGL provides OpenGL blits, rotations, blends, scaling, a simple physics and collision system, texture management, a 2D camera, asynchronous graphics effects, and lots of other useful stuff. Requires Pygame, FibraNet, PyOpenGL, Numeric, and PIL.

Links

Home Page
http://cheeseshop.python.org/pypi/SiGL

Releases

SiGL 20 — 30 Dec, 2005

Pygame.org account Comments

  • TTimo 2014-10-23 01:21:17

    dead link .. did the code survive somewhere ?