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rgm

rgm - 0.1

Raden Muhammad Mu'az (radenmuaz)

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Description

rgm - Raden's Game Manager library.

A library which has game states and resource management system.

Requires Python and Pyglet.

A keyboard-based menu example is included.
Check out http://code.google.com/p/rgm for updates

Links

Home Page: http://code.google.com/p/rgm
Source: http://rgm.googlecode.com/files/rgm-0.1.zip

Screenshot


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Releases

rgm - 0.1 - Nov 12, 2008

Pygame.org account Comments

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December 1, 2008 8:57pm - vectorunknown - nickname: (vectorunknown) - 3/5
Hey,

The code here has lots of good variety. Thank You for uploading it.
One problem, however, is that all of the games states are initialized at once and so all resources associated with all states are initialized. I think, as an alternative to loading all of the states at once in main(), GameManager.update(dt=DT) could check-for and initialize a state before executing its own self.active_state.update(dt)
.

I haven't tried it, so I'm not sure...
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