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purplemines

purplemines - 1.0

josmiley / Luke spywoker (mutualaccount)

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Description

simple minesweeper

Links

Home Page: http://joel-murielle.perso.sfr.fr/
Source: http://joel-murielle.perso.sfr.fr/mines.py

Screenshot


click to view original size

Releases

purplemines - 1.7 - Nov 15, 2012
purplemines - 1.6 - Jan 21, 2012
purplemines - 1.5 - Oct 11, 2011
purplemines - 1.4 - Sep 27, 2011
purplemines - 1.3 - Sep 26, 2011
purplemines - 1.2 bis - Apr 18, 2011
purplemines - 1.2 - Apr 14, 2011
purplemines - 1.1 - Apr 13, 2011
purplemines - 1.0 - Apr 12, 2011

Pygame.org account Comments

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September 29, 2011 6:06pm - Zachariah Callaway - nickname: (xzcallaway)
A .deb package of Purple Mines is available for download at http://dotdeb.com/minesandothers2.php
April 18, 2011 11:38am - josmiley / Luke spywoker - nickname: (mutualaccount)
sorry, my English is very limited
I changed the names of variables as best as possible

thanks for comments
April 18, 2011 12:59am - Mad Cloud Games - nickname: (madcloudgames) - 4/5
I just played the game and that purple fading effect is really neat!
from the point of view of someone trying to read the code:

) try not to use from pygame import *
It makes it really hard to know where variables are coming from. It gets especially confusing for newcomers to pygame. Its also not recommended in PEP 8

) if someone triggers a pygame QUIT event, dont try to stop the program right there. Exit out of the main while loop (which prevents pygame/python modules from being disabled and causing your program to continue using script which may need those disabled parts), and at the end of your script just put a simple pygame.quit() It will close the pygame window for you and your script will end the natural way (by running out of code to execute)

) comments in the code please!

sorry if I seem critical. And im not going to comb through your code searching for stuff to pester you about.
But congrats on the really cool purple effect. (I found myself starting the program over and over again just to see it) You should include it more often someway.
April 18, 2011 12:26am - Mad Cloud Games - nickname: (madcloudgames)
very cool looking, im going to check out the code just for the fading effect!
April 15, 2011 10:46pm - Francisco Rivera - nickname: (franr) - 5/5
Fucking cool effect man!
April 14, 2011 3:24pm - jake b - nickname: (ninmonkey)
Pretty thumbnail.
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