Way of the Stick is a stick figure fighting game with a built in animation editor. You can create your own moves and export/import them in movesets. I've opened up the source, but you'll find that it's pretty disorganized right now.
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November 17, 2011 11:47pm - Zachariah Callaway - nickname: (xzcallaway)
A .deb package of Way Of The Stick is available for download at http://dotdeb.com/arcade-12.php
September 23, 2011 4:14am - Xandar Kablandar - nickname: (eternalcheesecake)
got my ass handed to me every time, and would be nice to feel like I have a chance
September 6, 2011 1:16pm - josmiley - nickname: (josmiley)
August 14, 2011 9:10pm - Olawale Hassan - nickname: (oahassan)
main.py loads the game
July 29, 2011 11:42pm - Justin Ramos - nickname: (jramos)
I can't figure out which *.py file loads the game.
February 18, 2011 7:45am - Olawale Hassan - nickname: (oahassan)
Right now I'm working on making a solid multi-player. So, look forward to that in the next month or so. Then I'll double back to think more about what the single player should be like. Thanks for the encouragement!
February 16, 2011 4:32pm - Enrico Kochon - nickname: (enno)
Great! The inverse kinematics inside the editor rocks. Hope you will enhance it with a online mode and a ranking system ;-)
The game self could be improved by points and/or player-health, moreover a soloplayer mode containing many levels would be fun.
Nevertheless, the software is great and has lots of potential.
February 1, 2011 4:33pm - Olawale Hassan - nickname: (oahassan)
Sorry about that. I've changed the source location to point to a tar file that contains everything necessary to run the game.
February 1, 2011 2:57pm - Davide Zagami - nickname: (zahami)
I got this:
File "movesetdata.py", line 6, in <module>
from wotsprot.rencode import dumps, loads, serializable
ImportError: No module named wotsprot.rencode