Tiled TMX Loader
Tiled TMX Loader - v.13
Leif Theden (bitcraft)
Map loader for TMX Files bitcraft (leif dot theden at gmail.com) v.15 - for python 2.7 If you have any problems or suggestions, please contact me via email. Tested with Tiled 0.8.0 for Mac. released under the LGPL v3 =============================================================================== This map loader can be used to load maps created in the Tiled map editor. It provides a simple way to get tiles and associated metadata so that you can draw a map onto the screen. This is *not* a rendering engine. It will load the data that is necessary to render a map onto the screen. All tiles will be loaded into in memory and available to blit onto the screen. Design Goals: Simple api Memory efficient and fast Features: Loads data and "properties" metadata from Tile's TMX format "Properties" for: maps, tilesets, layers, objectgroups, objects, and tiles Point data for polygon and polyline objects Automatic flipping and rotation of tiles Supports base64, csv, gzip, zlib and uncompressed XML Image loading with pygame =============================================================================== Please see tmxloader.py's docstring for version information and sample usage. Check tests/test.py and tests/demo.py for examples on how to use the library. =============================================================================== The 16x16 overworld tiles were created by MrBeast at opengameart.org. CC-BY 3.0
Lots of internal changes and performance fixes.
See changelog in readme.
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