pygame is
Simple DirectMedia Layer is
Site Swing

Ringtale - 2009.9.23

Kris Schnee (snow)



A simple framework for managing multiple states of a game. You define states representing things like a title screen, main screen, and inventory screen, then "push" and "pop" states to easily switch between them. Make your game a subclass of ringtale.Framework. Define a state called "Spam" by defining functions "SpamSetup", "SpamLogic" and "SpamDraw". Now call your_game_object.PushState("Spam"), then your_game.MainLoop(). It'll automatically call the Logic and Draw functions in sequence, with the ability to push/pop additional states. Contains two demos and the option to add keyboard- and mouse-handler objects. Works with Pygame's sound system to handle looping music.


Home Page:


Ringtale - 2009.9.23 - Sep 26, 2009 account Comments

If you wish to leave a comment with your account, please sign in first.

October 16, 2009 3:46am - Ashley - nickname: (ropable) - 5/5
Very very useful to me (Pygame noob admittedly). Thanks for releasing this (along with Driftwood, etc).

our projects welcomes all python game, art, music, sound, video and multimedia projects. If they use pygame or not.
recent releases
Oct 23, 2016

Oct 22, 2016

Oct 17, 2016

Oct 11, 2016

Oct 10, 2016

Oct 3, 2016

Oct 1, 2016

Sep 19, 2016

Sep 17, 2016

Aug 30, 2016

... more!
for pygame related questions, comments, and suggestions, please see help (lists, irc)