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Python PyGame Tower Defence
Python PyGame Tower Defence - 0.5.6Austin Morgan (duckfin)Tags:DescriptionI'm closing the gap to Beta status. I'll be giving this project the Beta tag when it hits version 0.9. I've got a lot of work to go before it gets there, but the game is already quite playable. The basics are typical to Tower Defense games all over.
There are only seven maps thus far. I have not put great effort into balancing them yet, as things change constantly. That said, I played through all of them before releasing this and found them to be fairly spot-on in difficulty, if a bit lacking in variety. Balance will not be a top priority until the Beta, version 0.9.
The art is nowhere close to tops and there is no sound whatsoever. I am neither an artist nor musician. If anyone would like to contribute either, I would happily give credit for your work.
Comments are welcome and encouraged! ChangesBig changes, again. A new Map Maker has been added!!!
- Fixed a bug in the map switching / game ending code, which would allow someone to "win" by just clicking "Next Wave".
- Fixed a common bug where a slow tower would slow down and already slowed enemy, then the enemy would "pop" back to its original speed.
- Added a map selecting menu. When starting the game, now, a very simple selection menu will come up first. The only playable map at this point is Map '1'.
- Added an optional description for map files. Simply put a 'description.txt' file in your map's folder to see it come up in map selection.
- Added support for map names other than numbers (i.e. Map '1' is now named 'Simple').
- MapMaker created!!! Run this separately from the game itself from mapmaker.py.
- Added a Textbox class, taken primarily from DrakeMagi in the thread: http://www.python-forum.org/pythonforum/viewtopic.php?f=4&t=12895 Easily the best implementation I've seen.
- Wrote Map Maker Guide in the readme.txt.
- Corrected a bug where enemies would leave the screen and be 'removed', but their .move() function would still run, causing a crash.
LinksScreenshot click to view original size
Releases| Python PyGame Tower Defence - 0.8.6 | - Dec 17, 2012 | | Python PyGame Tower Defence - 0.8.5 | - Nov 18, 2012 | | Python PyGame Tower Defence - 0.8.3 | - Jun 15, 2012 | | Python PyGame Tower Defence - 0.8.1 | - Apr 14, 2012 | | Python PyGame Tower Defence - 0.8.0 | - Mar 10, 2012 | | Python PyGame Tower Defence - 0.7.7 | - Jan 28, 2011 | | Python PyGame Tower Defence - 0.7.6 | - Jan 13, 2011 | | Python PyGame Tower Defence - 0.7.5 | - Jan 9, 2011 | | Python PyGame Tower Defence - 0.5.7 | - Apr 1, 2010 | | Python PyGame Tower Defence - 0.5.6 | - Mar 14, 2010 | | Python PyGame Tower Defence - 0.5.5 | - Mar 11, 2010 | | Python PyGame Tower Defence - 0.5.4 | - Mar 9, 2010 | | Python PyGame Tower Defence - 0.5.3 | - Mar 2, 2010 | | Python PyGame Tower Defence - 0.5.2 | - Feb 25, 2010 | | Python PyGame Tower Defence - 0.5.1 | - Feb 25, 2010 | | Python PyGame Tower Defence - 0.5.0 | - Feb 21, 2010 | | Python PyGame Tower Defence - 0.3.5 | - Oct 14, 2009 | | Python PyGame Tower Defence - 0.3.4 | - Oct 13, 2009 | | Python PyGame Tower Defence - 0.3.2 | - Oct 12, 2009 | | Python PyGame Tower Defence - 0.3.0 | - Oct 11, 2009 | | Python PyGame Tower Defence - 0.2.6 | - Oct 8, 2009 | | Python PyGame Tower Defence - 0.2.4 | - Oct 7, 2009 | | Python PyGame Tower Defence - 0.2.2 | - Oct 6, 2009 | | Python PyGame Tower Defence - 0.2.1 | - Oct 6, 2009 |
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