PongClone - 3
Hayden Dennison (hidas)
This small game uses pygame.draw() for every game object except for the fonts and display. It should work on any operating system that supports pygame and python. (no os.path.join!) It's released under the GNU General Public License.
Updated version with better ball physics, smaller ball, 16-pixel buffer against wall. Also fixed an unfair advantage where the right-side paddle was closer to the wall, thereby giving it 10 pixels more to catch the ball. Still no sound until I figure out a way to squeeze it into one source code file. (the goal of this project)
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