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In the End

In the End - .6

Andrew Karlovsky (steveworks)



This is the first project I have built with pygame. I give much thanks to pymike for his great tutorial on rectangle collision. That served as a sort of base for my project in the very beginning. If you wish to see screenshots of new levels, level Ideas or just whatever artwork is being created for Intheend Please head over to. I expect to overhaul all the artwork with the completion of the games initial levels.


In this release we see a new level, a freshly drawn character and the addition of knights as a form of moving enemy. Dinosaurs just don't fit in inside of a dungeon setting in any way shape or form. please report any problems you may have. I am still trying to fix that darn bug where you fall through the floor at the beginning of the level if you have an arrow key held down. I just hope it doesn't hamper the game too much at this point.


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In the End - .6 - Jul 13, 2009
In the End - .55 - Jul 11, 2009
In the End - 0.5 - Jul 10, 2009 account Comments

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July 11, 2009 3:43pm - Andrew Karlovsky - nickname: (steveworks)
I am sorry about that. It seems as though if you are still holding the arrow keys when you finish a level you fall through the floor. I am looking into fixing this. If you wish to go farther just release the arrow keys when you hit the door.
July 11, 2009 10:25am - Andy Hanson - nickname: (rhodiumgames)
I always die the instant level 2 starts, because I begin inside the first pit.

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