SPyRE is a simple OpenGL rendering engine. It depends only on Python, Pygame, and PyOpenGL. You provide OpenGL drawing code within simple display objects, and the engine displays those objects, with a variety of viewing controls including panning, rotating and zooming. Currently the library is in development for a baseball simulation game. The library includes documentation and several examples. Â
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Thomas Cole 2017-10-24 08:59:35.757543I hope this game will look like a baseball simulator. I'm a fan of this game and prefer to buy some things at CapsList.com for fans. You know, baseball is my life...