A simple library to bind standard input into user-defined actions to be used in PyGame applications.
Input class allows you to control standard input events keyboard, mouse or joystick) on a PyGame application, binding user-defined actions for each one of them. You just need to create an input object, bind actions with input events and lookup for this action on every loop of the application. It comes with a very cool documentation made by me :D
- Home Page
InputParser 0.6.5 — 26 Feb, 2008
InputParser 0.7.0 — 20 Nov, 2008
InputParser 0.6.2 — 26 Feb, 2008
InputParser 0.6.1 — 11 Feb, 2008