Slingshot - RC2
An alien, space environment reckless company has decided that our solar-system is the ideal place for storing their nuclear waste. Now it's your job is to clean it up!
An alien, space environment reckless company has decided that our solar-system is the ideal place for storing their nuclear waste. Unmanned spacecrafts has been seen all around the solar-system, beaming out dangerous waste pods. This has become a threat to all space travel and now it's your job is to clean it up!
(Programmers note: The nuclear radiation has messed up the space time fabric so don't blame me if there are two Earths or if Jupiter has a single moon very much resembling mars.)
- Mouse - Aim space shuttle.
- Mouse wheel or up/down keys - Set launch power.
- Left mouse button - Launch torpedo.
- Right mouse button or Space - Destroy all torpedoes on screen.
- Escape - Exit level.
There is actually a built in level editor in Slingshot although it's not accessible from the main menu. I made it mostly for my own use but since I need help with creating levels I have released some documentation for it. The documentation is included in the download file.Known problems
On some platforms there can be problems with the sound playback. To fix this you might want to try and change the SDL-mixer settings in the Slingshot configuration file. You find it in [slinsghot install path]/data/config/game.ini
Slingshot runs with a 800×600 resolution. But when running the the game in fullscreen on a widescreen display the game display gets stretched out (looks horrible). On some systems (i think at least nvidia has this) you can set the video driver to use fixed aspect ratio scaling. This should make things look a lot better.
Sometimes when running in fullscreen-mode the mouse moves extremely fast. You can set the mouse speed in [slinsghot install path]/data/config/game.ini. To get the mouse to move slower set the value to a number less than 1.0.
My 3-year old clicks outside the window!
If you run the game in window-mode and a child (like my 3-year old son) wants to play the game it's possible that he/she clicks outside the window causing all sorts of unwanted actions.
There is a solution to this problem! Open the configuration file at [slinsghot install path]/data/config/game.ini and set GRABMOUSE to True. This prevents the mouse from leaving the game window. Very handy!
The surfarray dependency has been removed by including prerendered subpixel surfaces (this should solve problems on many platforms).I've changed the behaviour of the force fields. Instead of exploding, the torpedoes bounce off. This gives level building a whole new dimension.