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Minefield - 0.2.1

A Minesweeper clone with a retro feel.

Paul Paterson

A Minesweeper clone with a retro feel.

Clear the field of mines by infering their location. When you click on a square it will tell you how many mines are adjacent to that square. Use this information to work out where the mines are and clear the rest of the field.

As a memory aid you can place flags where you think a mine is.

Three levels give you three different size fields to clear. Compete against others online to have the best time to beat a level.

Version 0.2 includes both the classic gameplay and an enhanced mode with some different gameplay features.


What's new in v0.2.1

- Changed default mode to classic

- Fixed issue where you could flag squares that had already been revealed

- Left-clicking on a square with all its flags set will clear around it

- Fixed configuration issue - high score system was not working

What's new in v0.2

- Added new game mode.Hidden trigger cells can set of timed mines. Oscilloscope and sensor bar

- In new game mode a sensor shows an indication of the number of mines close by

- Sounds for in-game events (clear square, lay flag, explode bomb)

- Added sound mute button

- Fixed bug in selecting difficulty menu item on high score screen


Developer walkthrough

Gameplay video


Home Page


Minefield 0.2 — 26 Jul, 2013

Minefield 0.1 — 4 Jul, 2013

Minefield 0.2.1 — 26 Jul, 2013 account Comments

  • Mekire 2013-07-26 00:13:39

    Very nice. Two things I noticed. You are able to tag cells that have already been designated clear with numbers (including empty zero cells). The second is one of my favorite minesweeper functions missing; that being the ability to click both mouse buttons on top of a number which already has the prerequisite number of mines tagged around it, investigating all other adjacent cells in one click. The key to speed sweeping :p


    Paul Paterson 2013-07-26 03:59:57

    Yes - you are right, I'll fix those.

    It's funny - I had this nagging feeling that I had missed something but I couldn't remember what it was. It was the double button click! And now I see the reason ... because I just switched to OSX and ... only one mouse button ;)

    Paul Paterson 2013-07-26 16:18:54

    Thanks for these reports - I fixed these (and the broken high score reporting) in v0.2.1

    The "double button click" is actually just implemented by left-clicking on a revealed square that has all of its flags set. This does make a remarkable difference! Thanks again for noticing and reporting it.