Y Collect And Grow Game - prealpha
Generic Game engine for creating snake like collect and grow games.
This is going to be generic tool for creating snake like games in which your character on screen constantly moves on the board. Developers using this tool can be easily create maps, where character should collect baits, avoid baits, and if you wish grow like a snake. Maps and views are tied with each other with event system. Maps are collected in maps file (regular python files, using objects provided with this tool.) and loaded one after another by game engine (Which is in Run.py) There is only one ugly map for now, in order to demonstrate what could it be done with this tool, and this tool is still in early stages in developed. Anyone is welcome to try generating some maps using this, or help out developing the engine. Documentation available in latest download on the homepage. Latest version of the codes are in here: https://sourceforge.net/p/colandgrow/code/ I am open to suggestions and bug reports.
Y Collect And Grow Game prealpha — 24 Jul, 2011
Pygame.org account Comments
Steelovic 2011-07-25 16:58:11
Traceback (most recent call last):
File "D:\Python25\Projects\ALIEN\OSIGHN\Run.py", line 26, in <module>
from Objects import EventObject, Directions, Player
File "D:\Python25\Projects\ALIEN\OSIGHN\Objects.py", line 5, in <module>
if version.major == 2:
AttributeError: 'tuple' object has no attribute 'major'
Yaşar Arabacı 2011-07-26 00:52:43
Fixed bug, and made minor changes to maps. You can download from homepage mentioned above. Latest source will be always at http://sourceforge.net/p/colan...
Yaşar Arabacı 2011-07-26 04:00:19
Class documentation available in latest download on homepage.