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geometrian


Vectorpods 2

An Asteroids game made in pygame.

PicoSnake

The ever-increasing (decreasing?) progression of smaller snakes.

Realtime Cubic Reflection Mapping

Realtime reflections.

Mastermind Networking Lib

A networking lib designed to be simple to use.

Sphere Ray Trace

Ray-tracing on Spheres...

Shader OpenGL Library

OpenGL Library implemented with shaders!

Fracture Simulator

A simple fracture simulator that uses common sense for the simulation method.

Ray Tracer

Ray Tracer...

Bridge

Bounce on the platforms to cross the burning pool of lava! A slip means instant death!

OpenGL Library (glLib*)

A library to let the paranoid do cool stuff too...

Spacewar Multi

Multiplayer spacewar game...

Circles of Influence

Distorting bubbles in pretty decent real-time...

PYGGEL

PYGGEL (PYthon Graphical Game Engine and Libraries) is a 3d game development engine, written using Pygame/PyOpenGL.

glLib Reloaded

OpenGL Library + Shader OpenGL Library + TONS MORE STUFF!

Realtime CPU Cloth

A modest OpenGL demo demonstrating cloth running on the CPU.

Countdown

Simple PyGame example.

Off-Center Map Projections

A small GPU-accelerated demonstration of the equirectangular projection. The program distorts this map projection to show what it would look like if it were centered somewhere else.

Field Intersections

Visualizing the intersection of r2 falloff fields (such as gravity and electrostatic fields) can be difficult, especially when the strengths can be of either sign. This project is a simple GPU visualizer of a field. It can simulate a variable number of fields of different strengths at different 2D positions. The combined field strength is represented as 3D height. Prints detailed usage instructions when run.

Create

A tiny metagame written for the Global Game Jam 2014. It is the third, and only completed, of the three concept games I made.

Hyperbola Bar

If you take a bar and rotate it through an angle at a distance, it passes through a plane in a hyperbola. This perhaps surprising fact is demonstrated here.

MIDI Mandelbrot

Convert a path through a fractal into music!

Finger Game Oracle

Implements an oracle for a variation on the game "chopsticks".

The ZoninRun

A clone of the QIX (Taito 1981), with variations and multiplayer modes.

Basic Kaleidoscope

I like pyglet rotations for sprites. This demonstrates a simple kaleidoscope. And it is helping me get familiar with basic pyglet patterns.

Henons Attractor

Pygame window that shows a cool green lantern like picture using math. The equation is from "http://www.stsci.edu/~lbradley/seminar/attractors.html." They call it Henon's Attractor.

Border Pattern

This code generates a border for a standard letter size document. I only coded one pattern. The pattern was obtained from "The Border Workbook." The pattern is coded is the ninja star. The PIL library is imported for this code.

World

A visualizer for geographic locations.

Flash Cards

A little program for flash card practice.

GLSL Conway's Game of Life

Summary: Conway's Game of Life implemented in a simple GLSL-powered application. It's very very fast.

3D Projective Tic Tac Toe

A variant of tic tac toe developed by my friend and myself while we were supposed to be paying attention in Complex Analysis. I wrote it up into a small two-player game.

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