Rotating Menu
I liked shr4pnell's idea so I made my own.
Francesco Mastellone
(effeemme)
I liked shr4pnell's menu very much but I couldn't use it(does it actually work?), so I made my own in a few hours, with a more object-oriented approach. It also differs in the fact that it's keyboard controlled, but it's a 5-minute hack to make it be controlled by mouse again I guess.
Features:
-Smooth rotation, based on sin interpolation
-Variable arc size(not just a circle)
-Option to wrap around after the last menu item
Features:
-Smooth rotation, based on sin interpolation
-Variable arc size(not just a circle)
-Option to wrap around after the last menu item
Changes
Links
- Home Page
- http://www.pygame.org/
Releases
Rotating Menu 1.0.0 — 30 Nov, 2008
Pygame.org account Comments
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Kayo 2011-12-30 13:27:54
what are the rules on using this in a game of my own that i intend to sell? i will have to modify mouse input into it but still?
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Smikey 2012-11-10 22:38:11
May I change it and you it for a project to be published? I already added a submenu :)
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Bucky 2015-03-20 07:30:05
Liked It!