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A (very) long running project to create a unique and detailed game and world (from an isometric view-point).

Seymore Butts
***This project has had many incarnations. The latest uses Opioid2D alpha 6 patch 3.*** The hope is to create a game that has a large amount of response to the player (eg adaptive AI) and also the capability for content to be added and integrated into the world. It will (eventually) be an isometric strategy game, wherein the player may form allegiances, groups, friendships, etc with NPCs in a persistent world. Of course, friendship implies enmity, and blowing the crap out of everything is definitely incorporated into 'togo' world. Also, if any of my code can help others understand pygame, or Opioid2D, I would be honored to be able to give a little back to the community that has given me so much.



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