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SeaLife - 0.42

SeaLife was created to emulate an underwater sea environment.


will russell
(willsavin)
SeaLife was made with the sole purpose of creating an underwater simulation governed by variables such as death, spawn rates and random breeding. Uses Gameobjects vector2 library and the randint library.

Changes

Removed the dependency on simplejson. The BSD licensed rencode.py is now used to serialise data but you can optionally use simplejson if you want to interoperate with other languages which support it.

Links

Home Page
http://corocc.org
Source
http://mccormick.cx/projects/PodSixNet/PodSixNet.tar.gz

Releases

SeaLife 0.1 — 23 Apr, 2009

Pygame.org account Comments

  • Daniel Dumaresq 2017-05-18 13:19

    Dead link.