SeaLife - 0.42
SeaLife was created to emulate an underwater sea environment.
will russell
(willsavin)
SeaLife was made with the sole purpose of creating an underwater simulation governed by variables such as death, spawn rates and random breeding. Uses Gameobjects vector2 library and the randint library.
Changes
Removed the dependency on simplejson. The BSD licensed rencode.py is now used to serialise data but you can optionally use simplejson if you want to interoperate with other languages which support it.
Links
- Home Page
- http://corocc.org
- Source
- http://mccormick.cx/projects/PodSixNet/PodSixNet.tar.gz