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Dead Creatures Rising - 0.5

DCR (Dead Creatures Rising) is a game-engine for round-based strategy games (like Fire Emblem).


Max Power
(paolo)
DCR (Dead Creatures Rising) is a game-engine for round-based strategy games (like Fire Emblem).

DCR is designed as an easy-to-use and easy-to-modify engine. It's very easy to add own content like units, maps and scripted events.

I you want to help me (on graphics or on story-writing/scenario creating or map-editing), fell free to contact me or just leave a comment!
ICQ: 291486910
email: dk(@)evil-monkey-in-my-closet.com

Changes

changes since 0.4

- a changelog
- event-system makes skripting more easy
- fixed some code in updateLogic/waitForSpace
- added new state: WAIT_FOR_SPACE
- some mirror corrections
- flying implemented
- changing of ai-class
- more unit/weapons
- startet 2. part of tutorial
- changed class 'Unit' so scripting is more easy
- fixed a bug in GameEngine.nextPlayer

Links

Home Page
http://code.google.com/p/dcr/
Source
http://www.evil-monkey-in-my-closet.com/DCR-0.5.tar.gz

Releases

Dead Creatures Rising 0.6 — 2 Jan, 2009

Dead Creatures Rising 0.4 — 19 Dec, 2008

Dead Creatures Rising 0.7 — 7 Jan, 2009

Dead Creatures Rising 0.8 — 12 Jan, 2009

Dead Creatures Rising 0.3 — 19 Dec, 2008

Dead Creatures Rising 0.5 — 22 Dec, 2008

Dead Creatures Rising 0.02 — 16 Dec, 2008

Dead Creatures Rising 0901-1400 — 9 Jan, 2009

Dead Creatures Rising 0.9 — 19 Apr, 2009

Pygame.org account Comments