Quabro - Pre-alpha 3
An arcade game where the object is to clear away the blocks on the screen by hitting them with the ball, controlled by four paddles on each side of the screen, without letting the ball leave the screen.
Quabro is an arcade game where the object is to clear away the blocks on the screen by hitting them with the ball, controlled by four paddles on each side of the screen, without letting the ball leave the screen.
- 20 playable levels
- 5 difficulty levels that modify the game speed and score
- Items hidden in blocks which are released when the block is destroyed (currently 5 different items)
The game is very early in development, therefore it's recommended for testing/preview purposes only. Bugs and unexpected behaviour are to be expected and there might be big changes in features, levels and gameplay between these early versions of the game.
Comments are more than welcome and at the moment I'm especially interested in constructive feedback about the gameplay, as well as experiences with different operating systems (I can currently test the game on Windows (XP, 7) and Linux) and different versions of Python and Pygame.
System requirements (tested on):
-Python 2.6.5 or later (3.x as well)
-Pygame 1.8.1 or later
GPL, version 3
New in this version:
- A level system using an SQLite database to store data in
- 2 new levels, modified first level
- 3 new block types (blocks types are yet irrelevant, but they will play a relevant role once the score system is added to the game), of which 3 are used in the current levels
Pygame.org account Comments
josmiley 2011-08-14 20:54:56
this game is too difficult :s
Joaeder 2011-10-15 11:03:19
Too difficult? : ) Sounds awesome. Gotta give it a try!
Jouni Järvinen 2011-12-07 09:46:22
Exactly which Python from the 2.6 series ? Newest's 2.6.7, Ubuntu installs 2.6.6.
tommihelander 2012-01-29 20:42:56
New version (0.4) is out. Expect a few bugs, since I've rewritten big parts of the game. All available packages can be found on Sourceforge:
https://sourceforge.net/projec... I'm experimenting with builds for both 32- and 64-bit Linux systems. They are "compiled" using Cx_freeze and I've tested them on 32- and 64-bit Ubuntu 11.10. Feedback on them would be nice, because I won't have time to test them on many distros. So what's new in this version, then? The user interface has been given a face lift with the PGU gui library and the main loop has been completely rewritten so that new features can easily be added. From now on, the focus will be on these new features. Anyway, enjoy! And tell me what you think about the user interface, since it's not close to ready yet!
tommihelander 2012-02-03 21:46:29
Maintenance release 0.4.1 fixes bug which caused the ball to resurrect at unexpected locations.
tommihelander 2012-03-09 22:50:50
New version, 0.5, is here. This version introduces items that are hidden inside blocks and released when the block is destroyed. The levelset system is also rewritten and simplified for easy editing.