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Map Editor - 5.0.0

A user-friendly method of making 3D texture-mapped maps.


Ian Mallett
(geometrian)
A user-friendly method of making 3D texture-mapped maps. This program requires you to have PyOpenGL and PyGame preinstalled.

Changes

I've updated the renderer so that it can handle drawing huge 500x500 maps, however, translating tiles on them can still be slow. The practical working size of this thing is up to about 30x30 - 50x50. I fixed a few bugs, and added a new viewing option (Enter key changes style of viewing: filled, line, point). There are also some sample maps of various sizes to get you started.

Links

Home Page
http://www.geometrian.com/programming/projects/index.php?project=Map%20Editor

Releases

Map Editor 3.0.0 — 11 Jul, 2007

Map Editor 4.0.0 — 11 Jul, 2007

Map Editor 9.0.0 — 22 Jul, 2007

Map Editor 10.1.0 — 26 Jul, 2007

Map Editor 14.0.0 — 21 Oct, 2007

Map Editor 13.1 — 21 Aug, 2007

Map Editor 5.0.0 — 20 Jul, 2007

Map Editor 14.1.5 — 22 Oct, 2007

Map Editor 8.0.0 — 21 Jul, 2007

Map Editor 10.0.0 — 22 Jul, 2007

Map Editor 11.0.0 — 17 Aug, 2007

Map Editor 14.1 — 22 Oct, 2007

Map Editor 11.1 — 18 Aug, 2007

Map Editor 15.0.0 — 21 Dec, 2012

Pygame.org account Comments

  • Real name 2017-08-25 10:58:44.209653

    from OpenGL.GL import * ModuleNotFoundError: No module named 'OpenGL'

    Real name 2017-08-25 10:59:34.063471

    what OpenGl does?

    Oof Boye 2018-02-12 19:23:34.016714

    OpenGl is used to render the graphics i think. im not an expert though