SheepTown, by ShredWheat (Pete Shinners)

A simple city building game, where the main resource is sheep. The goal is
to upgrade from a simple campsite to a complete town. To do this you will
need many sheep and make money from them.

Your main units in the game are sheperds. Each house you build will
accomodate 1 sheperd. While sheep are in the city they cannot eat and will
starve. The sheperds take the sheep to the fields where they can eat.
Sheep also "multiply" better in the fields. Be careful. When away from the
city the sheep will grow thirsty, and the sheperd himself will grow tired
if left away for long periods of time.

When you move a sheperd out of the city, he will automatically take the
hungriest sheep with him. All sheep have a status indicator depending on
their location. When the icons become light red that means the sheep is
starting to get hungry. Light blue means the sheep is starting to get
thirsty. When then sheep turns dark red or blue, it means the sheep is
dying from hunger or thirst. It will not take long before you get a dead
sheep, act fast! The sheep also displays the "wool" status for each sheep,
so you can see who has been recently shaved.

There are several upgrades for the sheperds. By spending time in the
fields, sheperds gain experience, which allows them to manage more sheep.
You can also breed dogs at the kennel, which allow the sheperd to guide
more sheep. You can also construct tools and crafts, which help the
sheperd out in several ways.

All buttons have some form of help attached to them. Try out the different
buildings and upgrades. See if you can make it all the way to the "town"
level. The game is lost when all sheep are dead.






