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pygame.event

Contains event routines and object.
event - create new event object
event_name - name for event type
get - get all of an event type from the queue
peek - query if any of event types are waiting
poll - get an available event
post - place an event on the queue
pump - update the internal messages
set_allowed - allows certain events onto the queue
set_blocked - blocks certain events from the queue
set_grab - grab all input events
wait - wait for an event

event
pygame.event.event(type, dict) -> Event
 
event_name
pygame.event.event_name(event type) -> string
 
get
pygame.event.get([type]) -> list of Events
 
peek
pygame.event.peek([type]) -> bool
 
poll
pygame.event.poll() -> Event
 
post
pygame.event.post(Event) -> None
 
pump
pygame.event.pump() -> None
 
set_allowed
pygame.event.set_allowed(type) -> None
 
set_blocked
pygame.event.set_blocked(type) -> None
 
set_grab
pygame.event.set_grab(bool) -> None
 
wait
pygame.event.wait() -> Event