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TrashVac Hero X

TrashVac Hero X - 1.1

Blake Livingston (blivingston)

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Description

TrashVac Hero X was made in a week for the Pygame.Draw challenge. It features quite a bit of hurried sloppy code, and a ton of fast paced and challenging gameplay. At least, what it can fit in its two levels. This version has been updated with sound, music, and gamepad support!

Changes

TrashVac Hero X was made in a week for the Pygame.Draw challenge. It features quite a bit of hurried sloppy code, and a ton of fast paced and challenging gameplay. At least, what it can fit in its two levels. This version has been updated with sound, music, and gamepad support!

Links

Home Page: http://blog.blakelivingston.net/?p=20
Source: http://blog.blakelivingston.net/wp-content/plugins/wp-downloadMonitor/download.php?id=3
Windows: http://blog.blakelivingston.net/wp-content/plugins/wp-downloadMonitor/download.php?id=4

Screenshot


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Releases

TrashVac Hero X - 1.1 - May 30, 2007

Pygame.org account Comments

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June 6, 2007 3:03pm - Blake Livingston - nickname: (blivingston)
Thanks Lou, glad you liked it! I'll integrate the bug-fix soon!
Now that you mention it, a projectile color change would be good.. The color was decided upon during the last few hours of pyweek, after extended sleep deprivation :)
June 3, 2007 10:57pm - Lou Acresti - nickname: (louman) - 4/5
Nice stuff. Very clever use of fonts ;)
I like the choice for the music as well.
I think the enemy projectiles are too hard to see, though.

PS: had to change like 1301 to this to get it to run on my machine:
original:
linsp=font.render(line,False,color)
changed:
linsp=font.render(line,1,color)

Apparently, pygame doesn't like to draw non-anti-aliased fonts.
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