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Block Fortress

Block Fortress - 1.0

Marco Baxemyr (phelerox)

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Description

A Breakout game I made during a python summer course.

Features:

  • 10 levels [NEW!]
  • Progress is saved automatically upon quitting
  • Highscores
  • Indestructible blocks
  • Map Editor (Courtesy of Robert Kaufmann - known as Vectovox) [NEW!]
  • Powerups:
    • Extra Balls
    • Time Distortion Field - slows down balls that are near paddle
    • Double Damage
    • [NEW!]

Links

Home Page: http://sourceforge.net/projects/blockfortress/
Source: http://sourceforge.net/projects/blockfortress/files/BlockFortress%28Source%29.zip/download
Windows: http://sourceforge.net/projects/blockfortress/files/BlockFortress1.0%28Windows%29.zip/download
Mac: http://sourceforge.net/projects/blockfortress/files/BlockFortress%28Source%29.zip/download

Screenshot


click to view original size

Releases

Block Fortress - 1.3 - Jan 18, 2013
Block Fortress - 1.2 - Dec 3, 2012
Block Fortress - 1.1 - Nov 6, 2012
Block Fortress - 1.0 - Nov 3, 2012

Pygame.org account Comments

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January 29, 2013 1:20am - Sean - nickname: (catrilas)
Overall it looks pretty good, but it still has a ways to go.
My main issue with the game is that it has a massive memory leak when you switch levels. While it may not be a huge amount (about 4-5mb per time on my short test for the first level) it can add up if your playing for a long time.
Second, I do not know if this is intentional or not but I am not sure if the ball should take out two squares when it hits between two of them.
Third, if you get more then one power-up dropping at the same time the text overlaps. Again not a major issue but would be an area to pay attention to.
As i said overall its a very decent game and it is a beta so I do not expect it to be perfect. Just some things to take into consideration for your next build.
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