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pgext

pgext - 1.12

Josef Van┼żura (gindar)

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Description

Small library for surface manipulation.






Changes

1.12
NEW - filter.pixelize
minor improvements

1.11
NEW - color.multiply
NEW - filters.noiseBlur
blur, hvBlur - optimization; fixed surface edge blur
optimization

1.10
color.alphaMask - method attribute (use mask.value or mask.alpha)
filters.gradient - RGBA gradients

1.9
NEW - filters.scratch
filters.shadow - fixed target/source surface format
deform module removed
new testing image - Lena
C code refactoring
documentation refactoring

1.8
New documentation

1.7
NEW - color.alphaMask
NEW - color.hue
NEW - color.lightness
minor improvements

1.5
Improved setup/config script
Windows/MSVC support

Links

Home Page: http://zamraky.cz/projects/pgext/
Source: http://zamraky.cz/projects/pgext/

Screenshot


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Releases

pgext - 1.18 - Oct 25, 2013
pgext - 1.17 - Jul 16, 2013
pgext - 1.16 - Apr 4, 2013
pgext - 1.15 - Feb 15, 2013
pgext - 1.14 - Jan 26, 2013
pgext - 1.13 - Jan 16, 2013
pgext - 1.12 - Dec 7, 2012
pgext - 1.11 - Nov 23, 2012
pgext - 1.10 - Nov 10, 2012
pgext - 1.9 - Oct 27, 2012
pgext - 1.7 - Sep 7, 2012
pgext - 1.5 - Aug 2, 2012
pgext - 1.4 - Jul 28, 2012

Pygame.org account Comments

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January 1, 2013 1:46am - Stephen R - nickname: (sudobash)
I am making a pygame C extension right now to put perspective onto an image -- much like mode 7 on the SNES. Thank you for your code. It is very helpful to have this resource here.
December 7, 2012 6:47pm - Josef Vanžura - nickname: (gindar)
and code is little bit messy :)
December 7, 2012 6:47pm - Josef Vanžura - nickname: (gindar)
pgext is library for specific purpose but pygame is universal library.
December 7, 2012 1:03am - Stephen R - nickname: (sudobash)
Are you going to try and get it merged into pygame?
July 29, 2012 6:48am - [AptiTech] lordaragos - nickname: (lordaragos1)
Sounds promising...keep at it!
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