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Dark Gates

Dark Gates - 0.4.2

Bartosz Debski (braqoon)

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Description

Game inspired by paper RPG tiled game "Death Maze" or "Labirynt Smierci" released in Poland long time ago. Game will feature random generated maze (while you playing), monsters, treasures, etc. Aim of the game is to find Dark Gates and kill Unnamed in order to destory Dark Gates.



 
Desura Digital Distribution GamersGate

Changes

Update 0.4.2 brings big art update, number of new features, bug fixes and improvements based on feedback. As mentioned in earlier releases, current work is focused on bringing in missing art and making sure there is no game braking bugs. So let's shed some light on what this release has to offer.

Avatars

Finally all heroes have avatars. No longer black & white generic faces. Each hero's avatar has been hand drawn and only piece of art that is missing now in Dark Gates is heroes representations in fight screen. This is aimed to be done within next release. Also please welcome a new hero - Matthias. He is a unique character as this is only hero that have a single weapon. His longsword requires two hands, but damage is grater that regular one handed sword. Matthias is a winner of indiebundle.com competition, please make sure he is well used in game as he needs some practice.

 

 

 

Translations

This release also features new German translation by Thomas Faust. Work also has been done to open language files to anyone who wants to contribute and translate Dark Gates to his/her native language. For quick tutorial please go here

Bug fixes & speed improvements based on feedback

Thanks to your feedback, reviews and some testing, three quite big bugs has been fixed. Hopefully that means no more crashes to OS. I had lot's of feedback about how slow main exploration of labyrinth is. With this release speed of movement has been increased so exploration is now much faster. Of course feedback on this change is also much appreciated.

Sale

As there seems to be now season for sales, Dark Gates  will be not left behind. Game is 50% off till the end of July. Have a great summer.

 

Full changelog for release 0.4.2 alpha
----------------------------------------------------------------------
New: All remaining heroes now have avatars.
New: Hero Matthias - Winner of indiebundle.com competition.
New: Longsword (two-handed) weapon.
New: Community based language files now can be used, see HOWTO.txt in lang folder.
New: German translation
Bugfix: Stairs down on level 3 are wrongly placed ( there is nothing down past level 3)
Bugfix: Game crash while in fight when heroes attack
Bugfix: Re-done language selection in options in order to support user-generated translations
Bugfix: Game will start without settings.cfg file and will use default settings

 

Play Dark Gates on Desura or on Gamers Gate

Links

Home Page: http://darkgates.dfourgames.com/
Source: http://darkgates.dfourgames.com
Windows: http://darkgates.dfourgames.com
Mac: http://darkgates.dfourgames.com

Screenshot


click to view original size

Releases

Dark Gates - 0.9 - Aug 26, 2014
Dark Gates - 0.8.0 - Jun 10, 2014
Dark Gates - 0.7 - Apr 9, 2014
Dark Gates - 0.6.0 - Dec 27, 2013
Dark Gates - 0.5.0 - Oct 29, 2013
Dark Gates - 0.4.2 - Jul 11, 2013
Dark Gates - 0.4.1 - Apr 26, 2013
Dark Gates - 0.4.0 - Apr 5, 2013
Dark Gates - 0.3.1 - Feb 6, 2013
Dark Gates - 0.3.0 - Jan 21, 2013
Dark Gates - 0.2.1 alpha - Oct 29, 2012
Dark Gates - 0.2.0 alpha - Jul 30, 2012
Dark Gates - 0.1.3 alpha - Feb 24, 2012
Dark Gates - 0.1.2 alpha - Jan 31, 2012
Dark Gates - 0.1.1 alpha - Jan 12, 2012
Dark Gates - 0.1 alpha - Jan 8, 2012
Dark Gates - 0.1a - Jul 26, 2010
Dark Gates - 0.01  - Jun 7, 2010

Pygame.org account Comments

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October 29, 2012 7:46pm - Erik Martin - nickname: (neccarus) - 5/5
Just goes to show how much can be done with Python and Pygame, props.
August 14, 2012 1:16pm - Xandar Kablandar - nickname: (eternalcheesecake)
Very nice!
July 27, 2010 5:24am - Bartosz Debski - nickname: (braqoon)
Thanks for comment. So far I'm trying to keep to original rules as much as possible. This will be verified later as fighting system will be added. Fight will be turn based and by far looks ok. Time will tell. I will post more video as game progress.

As for heroes in party, this is based on original rules. In original there was 3 heroes and 3 apprentices, so I already tried to simplified. We will see how it goes.

As for a paying or not paying, as said before I still didn't decided what to do and I keep my mind open with feet on the ground. Other thing is that not everyone have to like it, so i'm not surprised.

Video shows apart from menu a concept or 'tech demo'(maybe a bit to big term) for map generation. Can't really see myself doing pre-order already :D
July 26, 2010 7:24pm - Donpachi - nickname: (donpachi)
The gameplay looks fine in what you posted on the website. I'm just unconvinced that I'd pay money to play this game. iPhone or Facebook come to mind as possibilities, though.

Is there a reason to have a six-member party instead of just a single hero? I'd be very interested to see how the fighting works without becoming difficult to manage.
June 12, 2010 12:46pm - Vojtech Rylko - nickname: (vojtarylko)
Looks great. Looking forward to see fight.
June 8, 2010 4:16pm - Bartosz Debski - nickname: (braqoon)
I do know that. My code is nothing complicated or revolutionary, but if I decide to go commercial, giving away code is rather missing a point.
June 8, 2010 2:17pm - Donpachi - nickname: (donpachi)
I'm not very intimately familiar with the subject, but I've been led to believe that disassembling python bytecode is trivial. So I hope your game libraries are coded with C++ or something if you want to actually keep the code closed.
June 8, 2010 12:51pm - Bartosz Debski - nickname: (braqoon)
Thanks for comments. As I already said no source code will be available for now. I didn't decided yet what i will do (open-source, closed-source or commercial). Soon website will be available with info and videos of the game. Game is still largely incomplete but there is enough to get the idea.
June 8, 2010 11:36am - Donpachi - nickname: (donpachi)
Emphasis on "looking" good. :)

How about a way to download the game and/or the source files?
June 8, 2010 5:36am - Xandar Kablandar - nickname: (eternalcheesecake) - 4/5
Looks good!
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