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pymage

pymage - 0.3.0patch1

Ross Light (rlight2)

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Description

PyMage is a Python package that simplifies many aspects of PyGame programming (e.g. resource loading). Its features include: File-based configuration, Auto-configuring joystick support, Music playlists, Vectors, State machine, High-level timing, and Virtual file system.

Changes

Various bug fixes to the virtual file system

Links

Home Page: http://pymage.googlecode.com/
Source: http://pymage.googlecode.com/files/pymage-0.3.0patch1.tar.gz

Screenshot


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Releases

pymage - 0.3.0patch1 - Sep 9, 2007
pymage - 0.3.0 - Sep 7, 2007
pymage - 0.2.2 - Aug 15, 2007
pymage - 0.2.1 - Jul 27, 2007
pymage - 0.2.0 - Jun 14, 2007
pymage - 0.1.2 - Feb 19, 2007
pymage - 0.1.1 - Dec 19, 2006
pymage - 0.1 - Nov 17, 2006

Pygame.org account Comments

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September 9, 2007 1:16pm - Anonymous - nickname: (pywiz32)
btw, version numbers work like this:

version.release.revision

so 0.3.0patch1 should be 0.3.1
September 7, 2007 7:09pm - Ross Light - nickname: (rlight2)
Thanks, claxo! I've fixed the bug in Subversion.
August 24, 2007 4:44pm - Claudio Canepa - nickname: (claxo)
A little glitch: you are importing conditionaly Numpy or Numeric, but the later doenst have a member .angle() , thus vector.py Vector._calcAngle() will crash with Numeric. Your vectortest.py detects the problem (good!).
Running the last Numeric , 24.2
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