You only get one... match!
You only get one... match! - 1.0
Alejandro Aguila (fenixin)
We have just released our first game made with pygame: You only get one... match! (YOGOM for friends).
You Only Get One... MATCH! or YOGO MATCH! for friends, is designed as a classic 80ís arcade game, a fast-paced platformer with an original gameplay and atmosphere. Super Pang, Baluba-Louk No Densetsu, Bomb Jack, Donkey Kong, and Donkey Me are its influences.
Macario is a pyrotechnician who is responsible for fireworks in different locations. He is so hopeless that he keeps losing his matchboxes, but at least he always manages to keep a single match! Help him get his job done while travelling with him around the globe. Light all the fireworks in each level before the match extinguishes. Mind the mobs! If you fall or run too fast, the match will burn out faster.
The source code is in github. We tried to make some kind of "game engine" to use it for future games, that's why in the game folders there is package called "tryengine". I'm learning as I go so some parts of the code are fine, others are horrible. I hope it's useful for someone!
Originally created for the three-day Ludum Dare 28 competition, YOGO MATCH! was created by our game studio/family:
Ruber Eaglenest, proud father, interactive monk and editor at Indieorama.com
Patricia, his 11-year-old daughter. Incipient pixel artist and cartoonist.
Fenixin, nephew. A physics graduate (not a boy anymore) and Python wizard.
Finwe from The Moonwalkers. Composer of the game soundtrack and closest friend to Fenixin.
And the little help of Ariadna, daughter of Ruber, only 5 years old, drawing sketches for one of the most original stages.
Please tell us what you think!
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