pygame is
Simple DirectMedia Layer is
Site Swing

VillagerSim - 1.0.5

Nick Jarvis and Nick Wayne (nickandnicksgaming)



A game we've working on for a while now. Our goal for this is to create an AI that can grow and colonize a world by itself without player input. Unfortunately as the AI isn't exactly working, we've added controls to work things such as placing buildings. Right now the entities that you will see are farmers, lumberjacks, and a builder because they are the only ones working. We are choosing to work on more engine based things for now, so updates might be less often.

TO RUN: run the "" file

This is one instance of the entire world rendered at once:


An instance of the entire world rendered at once!

Short demo -


Version 1.0.5 is released! look at all the neat stuff! Added: - Animation - Lumberjacks - Builders - Baby trees - Better Farmers Notes: - The entities are still limited to top 15x15 tiles of the map ( except for builders ) - No path algorithms ( yet! ) - buildings cost no wood ( just finishing up balancing the costs )


Home Page:


click to view original size


VillagerSim - 1.2.0 - May 18, 2015
VillagerSim - 1.1.0 - Jun 5, 2014
VillagerSim - 1.0.5 - Mar 5, 2014
VillagerSim - 1.0.0 - Mar 2, 2014 account Comments

If you wish to leave a comment with your account, please sign in first.

No user comments have been submitted.

our projects welcomes all python game, art, music, sound, video and multimedia projects. If they use pygame or not.
recent releases
Oct 1, 2015

Sep 11, 2015

Sep 6, 2015

Aug 26, 2015

Aug 25, 2015

Aug 21, 2015

Aug 16, 2015

Jul 30, 2015

Jun 24, 2015

... more!
for pygame related questions, comments, and suggestions, please see help (lists, irc)