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UlDunAd - 0.31 r67

Ultimate Dungeon Adventure (UlDunAd) - the extremely flexible, fun, text/graphical interfaced RPG.


blazingamer
(blazingamer)
UlDunAd is a completely original RPG made entirely in python. The project's goal is to create a game that can be picked up and the player can quickly become absorbed by it's simple yet addicting gameplay. It's great for wasting time or as an art project for the game is very easy to mod and can become a masterpiece with the right amount of time and artistic talent. Even in its early stages one can change much of the graphics, add enemies, and even add simple towns.

Important

Running from source code is still required for we do not have any packages compiled yet for the game, but in its current state it only requires pygame and python 2.6 to run.

To do this you must run

svn checkout http://uldunad.googlecode.com/svn/trunk/

Suggested applications to do this if you are not comfortable with command prompt or terminal are RapidSVN and TortoiseSVN.

If you did an svn checkout of uldunad before r67, it is highly recommended that you checkout a fresh copy.

Changes

This fix is more just to squash some bugs and reorganize a lot of the files/code. It makes a lot of the things more modular, thus making it easier for me to implement things such as a combination engine, which I'll be working on in the future.

If you did an svn checkout before this revision, it is advised you do a fresh one because quite a lot has changed.

Please note that it currently uses software rendering, in the future we are hoping to make a change to hardware. You might encounter a scene or two that is slow (mainly the battle scene).

Links

Home Page
http://code.google.com/p/uldunad/
Source
http://code.google.com/p/uldunad/

Releases

UlDunAd 0.1 — 31 May, 2009

UlDunAd 0.2 (r44) — 15 Jun, 2009

UlDunAd 0.3 r60 — 17 Sep, 2009

UlDunAd 0.31 r67 — 29 Dec, 2009

UlDunAd 0.5.0 (r73) — 21 Jun, 2010

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