pygame is
Python
Simple DirectMedia Layer
 
 
pygame.org is
Site Swing
Super Afro - Robots attack planet earth and they are hungry!

Super Afro - Robots attack planet earth and they are hungry! - No Version Yet

David ?hlund (poffpoff)

Tags:

Description

Undergoing project. First release will be in 1-2 months. Done with the sideway scrolling. Can add monsters into map. Collisionchecking is done. Walking ducking animations done. My sister is helping our drawing robots ^^ To be done: More graphictiles, backgrounds. Using stuff temporarely from earlier projects. More robots!!!!! Weapons of destructions and afro superpowers. Jumppads, ladders, water, traps! And more afro!

Links

Home Page: http://www.poffpoff.se

Screenshot


click to view original size

Releases

Super Afro - Robots attack planet earth and they are hungry! - No Version Yet - Jan 23, 2008

Pygame.org account Comments

If you wish to leave a comment with your pygame.org account, please sign in first.

January 26, 2008 12:12am - Jordan Trudgett - nickname: (tgfcoder)
Excellent-- but I imagine that gets quite troublesome to make more objects? I've just decided to go with overlays in Ardentryst for weapons and armour and stuff, and the torso and legs are the only separate sections (yeah, it means I can't do decapitations, or kicking whilst hopping, but I don't need to.) just like in the game Abuse. I don't get why its some afro guy against robots XD
January 24, 2008 4:22pm - David Ã?hlund - nickname: (poffpoff)
My objects can have 5 body parts! All with different behaviors.
January 24, 2008 8:31am - David Ã?hlund - nickname: (poffpoff)
It wont look anything close to this :-P Its image from the engine at a very early state
spotlight

 
our projects
pygame.org welcomes all python game, art, music, sound, video and multimedia projects. If they use pygame or not.
 
recent releases
Oct 28, 2014

Oct 21, 2014

Oct 20, 2014

Oct 16, 2014

Oct 9, 2014

Oct 8, 2014

Oct 7, 2014

Oct 4, 2014

Oct 1, 2014

Sep 19, 2014

Sep 17, 2014

Sep 9, 2014

... more!
 
for pygame related questions, comments, and suggestions, please see help (lists, irc)