Space Domination will be a cross-platform top-down scrolling spaceship shooter/adventure game.
I plan for Space Domination to be an open-ended game in the sense that I'd like to provide a storyline myself, but leave it open for others to easily add their own custom missions and campaigns. For this reason, I have implemented many of the specific game assets in XML. Currently, the main game mechanics are in place while I build around these to create a fully functional, challenging, and fun platform. Furthermore, I would eventually love to add networked cooperative play.