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Sacred Curry Shooter
Sacred Curry Shooter - beta 0.7.1Skizzaltix Zaxali (skizzaltix)Tags:DescriptionStatus -- Pretty much finished. I've moved on to other things, and the firing-pattern handling is Byzantine enough to make me not want to create more content.
Controls -- X=Fire, C=Shield, Z=Charge fire, Arrow keys=Move
See the readme for known bugs and additional information. Changes* Removed backgrounds
* Changed sprite images to replace black with dark blue/brown/purple
* Edited Kitsune bullet image
* Added explosion support for multiple unit types
* Added support for monster bullet free-spin
* Added explosion image and data for Tanuki
* Added random bullet scatter support for monsters
* Increased Tanuki bullet number from 9 to 12
* Increased Kitsune, Tanuki, Tengu, and Kappa bullet speed factor
* Lowered player hitbox size by 4 pixels, lowered Dragonfly hitbox size by 1 extra
* Fixed a testing bug that allowed the player to fire charge shots without being at full charge
* Fixed all float errors
* Increased framerate from 25 to 33
* Decreased all speeds by 1, decreased Ormrinn bullet speed by 1 extra
* Added support for guided player bullets and charge bullets
* Added data and images for Karex
* Fixed a minor bug which caused monsters that were not killed in one stage to be carried over to the next Links
ScreenshotReleases
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