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January 11, 2008 6:06pm - pymike - nickname: (pymike)
Not yet. Once it's been thoroughly tested I'll get try to get one of my friends to host it on his website.
January 11, 2008 2:55pm - John Jones - nickname: (john)
Anywhere to connect to?
January 9, 2008 9:58am - pymike - nickname: (pymike)
It doesn't matter what you use to send or receive data. I've actually tried to connect to a couple online IRC chat servers with this chat client and received some kind of data from them. Since some people don't have twisted, I decided to only use it for the server, and use Python's builtin socket module. That way the only extra dependency is Pygame for the client. (Since I plan to have the server hosted on the web eventually, you won't need to run the server!) Hope that explains it. Thanks for the great rating!
January 9, 2008 5:55am - Paul Davey - nickname: (technomancer) - 5/5
how does it work that the server needs twisted bu the client doesn't??
January 8, 2008 11:07pm - pymike - nickname: (pymike)
Whoops! Bad link is fixed.
January 8, 2008 11:05pm - pymike - nickname: (pymike)
Aye, that it is! Alot less bugs, and the server is stable (now uses twisted). Also the GUI doesn't suck up 50% like it did in PyChat. I am re-coding the GUI so I will eventually just dump Tk and use a pygame only GUI. But for now, Tk works well enough. :-) I may eventually get the server hosted online and add rooms. Enjoy!
January 8, 2008 10:56pm - Paul Davey - nickname: (technomancer)