PGU - Phil's pyGame Utilities
PGU - Phil's pyGame Utilities - 0.10.3
Peter Rogers (petros)
Simple GUI widgets for use in pygame. (eg buttons, text boxes, windows, etc) NOTE: PGU is in need of a new maintainer. Please email me at peter.rogers-at-gmail.com if you're interested in taking over the code base, or becoming a contributor.
note, cvs moved to my personal svn at svn://www.imitationpickles.org/pgu/trunk
- added: gui16.py and gui17.py some new fun gui examples. - fixed: isovid doesn't work when using run_codes 'cause it gets width and height from the wrong thing! - change: PIL support removed from tileedit, the code is still in there if someone wants to troubleshoot it - fixed: in tileedit, line 109 should be assert mode in ("RGB", "RGBA"), not assert mode in "RGB", "RGBA" - fixed: when the scroll area is really short, etc, having 3 scroll arrows can take up too much room. so now it only shows as many magic scroll buttons as it can fit neatly. - fixed: using app.paint() with custom event loop skips chsize related stuff - fixed: install script error, where Vera.ttf was not installed - fixed: timer.py bug where the first frame is really long sometimes i think this is due to some kind of a pygame bug also, when FPS are set to 0, the timer is now set to go at "full rate" instead of give a div by zero error - fixed: ScrollArea / SlideBox.widget = x doesn't work.
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