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Netrek

Netrek - 0.8

James Cameron (quozl)

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Description

Your team starts with ten planets. Each player flies a starship. You shoot at enemy ships with torpedos and phasers. You fly to, scan and bomb enemy planets to deny their use by the enemy team. You protect your own planets by preventing the enemy from reaching them. Once you make a kill, and don't die, you beam up armies from the planets you protected, and drop them on the enemy planets that have been bombed. Your team wins when all the enemy planets are taken. Your team loses if all your planets are taken from you. Strategies include escorting, controlling space, and coordinated attacks. p.s. developers wanted, apply within.

Changes

New graphics for agricultural planets, performance tweaks on Windows systems, and a long range scan subwindow. Program renamed to Gytha from netrek-client-pygame.

Links

Home Page: http://quozl.linux.org.au/netrek-client-pygame/
Source: http://quozl.linux.org.au/gytha/gytha-0.8.tar.gz

Screenshot


click to view original size

Releases

Netrek - 0.8 - Jun 6, 2011
Netrek - 0.6.1 - Nov 3, 2010
Netrek - 0.6 - Oct 17, 2010

Pygame.org account Comments

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March 11, 2011 5:24pm - Zachariah Callaway - nickname: (xzcallaway)
A .deb package of Netrek is available for download at http://www.dotdeb.com/arcade-6.php
November 5, 2010 9:44pm - Shanti Pothapragada - nickname: (rgbdreamer)
I haven't played Netrek before, but everything seemed to work well. Awesome sprites, did you make those? The shield explosions also look very good for just 10 frames.

I had trouble reading the shield/fuel gauges, maybe a bar? (Maybe that conflicts with some Nettrek spec?)
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