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Map Editor - 9.0.0

A user-friendly method of making 3D texture-mapped maps.


Ian Mallett
(geometrian)
A user-friendly method of making 3D texture-mapped maps. This program requires you to have PyOpenGL and PyGame preinstalled.

Changes

I've updated the editor so you can see the texture you're modifying AS you modify it. That way, if you want to make mountains or something (see composite screenshots) you know where to bend the texture. I recently used this exact version to make the mountains seen (rendered in game) on the left. Again, you can use "Enter" to switch between fill, (shows entire texture), line, (shows portions of texture falling in a grid), and point (shows coordinates of vertices). I also updated the translate feature (CTRL + arrow keys) to be less clumsy. Please note that this program uses vertex arrays, which are not supported on all cards. You will need a compatible card (most new ones are), PyOpenGL, pygame, and NumPy.

Links

Home Page
http://www.geometrian.com/programming/projects/index.php?project=Map%20Editor

Releases

Map Editor 3.0.0 — 11 Jul, 2007

Map Editor 4.0.0 — 11 Jul, 2007

Map Editor 9.0.0 — 22 Jul, 2007

Map Editor 10.1.0 — 26 Jul, 2007

Map Editor 14.0.0 — 21 Oct, 2007

Map Editor 13.1 — 21 Aug, 2007

Map Editor 5.0.0 — 20 Jul, 2007

Map Editor 14.1.5 — 22 Oct, 2007

Map Editor 8.0.0 — 21 Jul, 2007

Map Editor 10.0.0 — 22 Jul, 2007

Map Editor 11.0.0 — 17 Aug, 2007

Map Editor 14.1 — 22 Oct, 2007

Map Editor 11.1 — 18 Aug, 2007

Map Editor 15.0.0 — 21 Dec, 2012

Pygame.org account Comments

  • Real name 2017-08-25 10:58:44.209653

    from OpenGL.GL import * ModuleNotFoundError: No module named 'OpenGL'

    Real name 2017-08-25 10:59:34.063471

    what OpenGl does?

    Oof Boye 2018-02-12 19:23:34.016714

    OpenGl is used to render the graphics i think. im not an expert though