Lothar's War - 0.1
Jonathan Fries (jonyfries)
Lothar's War has similar game play to a tactical RPG, minus the leveling up of units. Everything in the game I did myself, art, sound effects, as well as programming. I have set it up so that you can define the data path in the options.ini, so the game can be reskinned. This is more or less a tech demo of the game I'm working on Lothar's War. Most of the game mechanics are in place and I am finishing polish elements of the combat. I want to start on the campaign in the next couple of weeks after I have finished the combat. I would like any and all feedback on the game mechanics, balance and the user experience.
This is the first beta release of Lothar's War. All of the basic game mechanics are now in place. The appearance of the UI has been improved, AI now more appropriately uses and reacts to unit abilities.
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