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Double Cross
Double Cross - 1.02Sean J McKiernan (mekire)Tags:Description
Unlike your common unilateral falling block games, 'Double Cross' implements a bidirectional paradigm expanding the genre in both dimension and difficulty.
Overview: Blocks fall from the top and fly in from the side settling in a joined "play area". Deletions occur when rows of ten blocks are completed. A horizontal row of 10 will cause the blocks to fall down, and a vertical row of 10 will cause the blocks to "fall" to the right. If a vertical row is completed during a vertical drop or a horizontal row is completed during a horizontal drop the corresponding deletion will not occur until the next turn. This can and will lead to non-intuitive results. Focus on the vertical alone and you will die from horizontal negligence and vice versa. The main file is dcross.pyw. Controls: P button pauses (music can be changed while paused) Esc gives a quit prompt Arrow keys for basic play (customizable in game)
There are many things I would do differently if I were to rewrite this game as I didn't understand anything about control flow at the time... Oh well, live and learn. *I do not own the music. Songs are all copyright of their respective owners. ChangesGame should now be compatible with both 2.7 and 3.1.
3.2 unconfirmed. Links
ScreenshotReleases
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