pygame is
Simple DirectMedia Layer is
Site Swing
Cellular Automata

Cellular Automata - 0.1

Vadim Kataev (vkataev)



Simple cellular autamata engine, designed with Python+Pygame. A cellular automaton (plural: cellular automata) is a discrete model studied in computability theory, mathematics, and theoretical biology. It consists of a regular grid of cells, each in one of a finite number of states. The grid can be in any finite number of dimensions. Time is also discrete, and the state of a cell at time t is a function of the states of a finite number of cells (called its neighborhood) at time t − 1. These neighbors are a selection of cells relative to the specified cell, and do not change (though the cell itself may be in its neighborhood, it is not usually considered a neighbor). Every cell has the same rule for updating, based on the values in this neighbourhood. Each time the rules are applied to the whole grid a new generation is created.


Home Page:


click to view original size


Cellular Automata - 0.1 - Dec 9, 2007 account Comments

If you wish to leave a comment with your account, please sign in first.

No user comments have been submitted.

our projects welcomes all python game, art, music, sound, video and multimedia projects. If they use pygame or not.
recent releases
Nov 17, 2015

Nov 12, 2015

Nov 11, 2015

Nov 8, 2015

Oct 16, 2015

Oct 9, 2015

Sep 11, 2015

Sep 6, 2015

Aug 26, 2015

Aug 25, 2015

... more!
for pygame related questions, comments, and suggestions, please see help (lists, irc)