AttoSnake - 509 bytes
Jordan Trudgett (tgfcoder)
It's still just as playable! The input is tidy, not
delayed, and fun to play with and best of all, there are NO
glitches (that I'm aware of.) To quit, just chuck in a
KeyboardInterrupt or crash into yourself. It WILL NOT quit
neatly in IDLE, unfortunately. It was a tradeoff for less
bytes. Enjoy! For other snakers: use & lt; and & rt; for
angular brackets (no spaces after &) Use this to make your
code HTML friendly!
Apologies: pygame thought some of the angular brackets were
FIXED NOW. The code you see below can be copied and pasted into your favourite editor and run as a python file as-is.
Thanks for playing!
- Inverted colours to save one byte
- Used some lambda functions for repeated functions
- Deleted some variables
- Shorted some variables
- Changed the way directions are calculated for less bulk
- Removed newly found redundancies
click to view original size
Pygame.org account Comments
If you wish to leave a comment with your pygame.org account, please sign in first.
pygame.org welcomes all python game, art, music, sound, video and multimedia projects. If they use pygame or not.
Aug 26, 2014
Aug 22, 2014
Aug 21, 2014
Aug 19, 2014
Aug 18, 2014
Aug 2, 2014
Jul 28, 2014
Jul 22, 2014
Jul 21, 2014
Jul 20, 2014