Takes the "C" |
Maintainer: Pete "ShredWheat" Shinners |
![]() |
| ||
|
Steve, thanks for taking the time for this interview. The first
question on my mind is; what was the deciding factor to go with Python?
Was it a matter of personal taste, or was there a larger comparison and
analysis?
As the game progressed, did the development team find itself using
Python for different roles than it was original chose for? Was Python
able to be used outside the game itself, for tasks like data management
or testing frameworks?
I see Python is already being used for your next title under
development. How have your feelings about Python changed since when you
started using it in Temple of Elemental Evil?